![]() ![]() It turns out that not only is the screenshot 100% real, the Japanese version of Zero Wing has 35 endings! In contrast, the English version only has 3. I was all set to translate the line when I decided to do some double-checking to make sure that the screenshot was real and that the Japanese really did have another ending. Maybe the bad translations had something to do with laziness? Do you think you could do a article on it? Here is a screenshot of the ending Just in case. Apparently the Japanese version has 4 endings while the English only has 3! And more interesting the fourth ending is the only one with text. So I got a Japanese rom and looked at some of the endings. Hello, A little while ago I saw your article about Zero Wing. Talk to her before you leave the island (if she’s still alive), so she can decide if she wants to go back to the mainland or stay there.A while back, a reader named Dhillon521 submitted a question about Zero Wing’s ending text: Kasumi’s FateThe story ends when you decide the fate of the island and go back to Kasumi’s father and tell him about her. Naturally, there’s no way to save Kasumi in this scenario. Travel to Prydwen and tell the commander about Acadia, so he sends a squad to deal with them.Go to the Wind Farm and run Tempest on terminal 03, to destroy Far Harbor.Use the nuclear launch codes to destroy Nucleus.You can only get one perk and none of the other rewards this way, but if it tickles your fancy, here’s how to do it: Genocide EndingThere’s a way to kill off every faction, if you’re in the mood. ![]() You’ll get the Protector of Arcadia perk, which gives you a chance to receive massive bonuses to damage and energy resistance when severely wounded. When you finish it, DiMa will be controlling the whole island through his proxies and there will be no more bloodshed. Tell him you think he did the right thing, and he’ll suggest doing the same with Confessor Tektus. During The Way Life Should Be quest, talk to DiMA and tell him you know about Captain Avery. Peaceful (Best) EndingThere’s a way to preserve peace and make all three factions live side by side. Helping them includes wiping out Far Harbor with the turbines. If you do, you’ll get the Far Harbor Survivalist perk, which gives you +5 to all resistances. Nucleus ChoicesThe easiest way to deal with the Children of Atom is to blow them sky high using the Nuclear Launch Codes. If you do, they’ll go on a rampage and destroy Acadia. ![]() You can help them in a couple of ways – either by telling them about Captain Avery or not. Doing this will net you the Inquisitor of Atom perk (radiation increases your damage) and a piece of Atom’s Bulwark armor. Far Harbor ChoicesIf you want to destroy Far Harbor, the easiest way to do this is by messing with the turbine in the Cleansing The Land quest. ![]() The only way to save Acadia in a meaningful manner is to start working with DiMa on his plan. You can help the synths by telling the Railroad about them, but this path seems to be bugged, since nothing happens when you do. You’ll end up with the Destroyer or Arcadia perk (provides 30 second attack boost when severely damaged) and the Lucky Eddy sniper rifle. You can also reveal the truth about Captain Avery to Far Harbor during The Way Life Should Be quest. If you do, you can snitch on them to the Brotherhood or the Institute. Acadia ChoicesThe basic choice with Acadia is whether you want it destroyed or not. Naturally, you can also choose one or two factions to spare. Although it at first seems they aren’t really up for coexistence, you can make them play nice with each other. There are three factions present on The Island: Children of Atom, the Synths and Far Harbor. This guide will show you all Far Harbor endings, how to achieve them, what they reward you with. Your decisions will influence the game world and helping different factions yields different results and rewards. There are several factions there, as is customary in the Wasteland, and you can choose who to help or hinder. ![]()
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